Earth SMP Guidebook

Earth SMP Guidebook

Season 3 路 Earth SMP

Welcome to the Earth SMP Guidebook. Featuring a physical gold-backed economy, Towny land claims, weekly democratic elections, non-teleport physical transit, and contract bounties. Expand any section below to learn getting-started steps and core command references.

SBST 脳 ma酶club Earth SMP

Server Connection & Voice Chat Mod

Running on Minecraft 26.3 with full cross-play support for Java Edition (PC) and Bedrock Edition (Mobile/Console):

Join with Server IP Addresses
mc.sbst.my:25565

Voice Chat Mod Required

For the best gameplay experience, players must download and use SimpleVoiceChat as the primary in-game voice communication mod.

Cracked Account Support

Cracked version: Prism Launcher is recommended.

Private Voice Rooms

In-game, you can create a private (password-locked) voice room (no distance limits between players), but the group must be set to Open Group.

1. New Player Step-by-Step Guide

Your first day on Earth SMP: survival, mining gold, joining a town, and travel

Just arrived on the Earth SMP server? Follow these 6 essential steps to get on your feet and thrive:

1

Check the Live Web Map

Open map.sbst.my in your browser to view your coordinates in the 3000脳3000 world and scout nearby towns, rivers, and mountains.

2

Gather & Mine Gold

Craft basic tools and hunt for food. Head underground to mine Gold as soon as possible鈥攇old is the server's currency ($1.00 per ingot), and mobs do not drop gold!

3

Find or Join a Town

Ask in Global Chat /g or Discord for a town invite. Joining a town gives you a protected resident plot where chests and buildings are safe from griefing.

4

Bank Your Gold Safely

Carrying raw gold is risky. Walk into any town's designated Bank Plot and type /bank deposit <amount> to store money in your digital bank account.

5

Prepare Physical Transit

There are no cross-town teleportation commands. Tame a horse, craft boats, pack food, or travel along player-constructed national highways between settlements.

6

Proximity Voice & Politics

Press V to configure your voice chat. Watch for weekly mayoral elections, vote for your preferred candidate, or run for office yourself!

Join the Official Discord

Town recruitments, alliances, contract bounties, and server updates are posted on our Discord: discord.gg/D8vBEAxPKC.

2. World Border & Physical Transit

3000脳3000 bounded world, realistic terrain, and no fast-travel

To encourage strategic border diplomacy and organic trade caravans, exploration and transit follow realistic physical mechanics:

Realistic Terrain Generation

Custom realistic biomes, enriched ore generation, and Woodland Mansions set to generate within 800 blocks for early-game exploration and raids.

3000脳3000 Square World Border

Centered at (0,0), strictly bounded within 卤1500 blocks in X and Z.

馃毇 No Fast-Travel Teleportation Between Towns

Players cannot use commands to teleport between different towns.

All journeys require walking, riding horses, sailing boats, laying minecart railways, and building national highways. Paved highways and trade routes are strategic economic arteries!

3. Physical Gold Economy & Banking

Gold-backed currency, anti-inflation rules, and Towny bank plots

The economy operates under a strict Physical Gold Standard. Every single dollar in digital circulation is 100% backed by physical gold items:

Physical Gold ItemCurrency Value ($)Purpose / Description
1 Gold Ingot$1.00Base currency standard unit
1 Gold Block$9.00High-value transactions & town reserves
1 Gold Nugget~$0.11Micro-transactions & small change
1 Raw Gold$1.00Directly deposit freshly mined ores

Anti-Inflation Policy

To prevent runaway AFK inflation from automated Piglin gold farms, all mob and Piglin gold drops are disabled. Gold must be mined directly from the earth.

Bank Plot Restriction

Simulating a real financial system, you cannot deposit or withdraw funds in the wilderness. You must physically visit a designated Bank plot inside a town to access your funds:

Banking & Economy Commands

/bank balance or /balInquiryAnywhere
Check your current personal gold balance
/bank deposit <amount>DepositBank Plot Only
Deposit physical gold ingots/blocks into your digital bank account
/bank withdraw <amount>WithdrawalBank Plot Only
Withdraw digital funds as physical gold items into your inventory
/pay <player> <amount>TransferAnywhere
Directly transfer digital funds to another online player

4. Towny Geopolitics & Land Claims

Found towns, claim chunks, manage plots, and daily upkeep

Towny forms the political foundation of the world. Founding or joining a town grants build protection, plot management, and the ability to unite into nations:

Towny Creation & Expansion Costs

/t new <name>Found Town$100.00 Gold
Establish a new town on an unclaimed chunk (costs 100 Gold Ingots)
/t claimClaim Land$10.00 / chunk
Claim the current 16脳16 chunk adjacent to your town border
/t claim outpostOutpost$200.00 Gold
Claim an isolated outpost chunk disconnected from the town center
/n new <name>Found Nation$300.00 Gold
Form a nation (requires town to have at least 4 active residents)
/t toggle peacefulNeutrality$15.00 / day
Toggle peaceful status to shield the town from war declarations

Town Plot Designations

Mayors can stand inside a claimed town plot and type /plot set [type] to customize its function:

  • /plot set bank: Designated Bank Plot where players can deposit and withdraw physical gold.
  • /plot set shop: Designated Shop Plot allowing residents and merchants to create ChestShop storefronts.
  • /plot set embassy: Designated Embassy Plot that can be purchased and lived in by non-residents.
  • /plot set arena: Designated Arena Plot with mandatory PvP enabled.

鈿狅笍 Daily Upkeep & Bankruptcy Decay

Towns incur a daily upkeep cost of $0.50 Gold per claimed plot, automatically deducted from the town bank.

Residents and mayors must deposit gold using /t deposit <amount>. If the town bank runs dry, the town goes bankrupt into ruins, losing claim protection!

5. Weekly Democratic Elections (TownyElections)

7-day political cycles, campaigns, and ranked-choice voting

Throughout the season, the server automatically executes a weekly democratic election cycle every 7 days (4 full political terms), ensuring a dynamic and player-led geopolitical landscape:

Phase 1 路 12 Hours

Nomination & Campaign

Pay a $20.00 Gold candidacy fee, configure campaign slogans, and establish political parties.

Phase 2 路 24 Hours

Ranked-Choice Voting

All registered residents receive one ranked ballot with the ability to modify votes before polls close.

Phase 3 路 Immediate

Inauguration of Power

The election winner is sworn in as the new Mayor or King, with the incumbent transitioning to Councillor.

Election & Campaign Commands
# Democratic Election Cycles & Commands
/election status # View current election phase and countdown
/election run # Register as Mayoral candidate ($20.00 Gold fee)
/election campaign <slogan> # Set your campaign speech and policy slogan
/election profile <bio> # Set candidate bio & background
/election party <name> # Create or join a political party
/election candidates # View list of registered candidates
/election vote <candidate> # Cast your ranked-choice ballot
/election results # View final election results and tally

One Person, One Vote

Elections are fully automated and enforced by the server. If you disagree with town tax rates, foreign policy, or zoning, form a political party and rally your fellow citizens to vote for change!

6. ChestShop Commerce & Storefronts

Set up automated storefronts on town commercial plots

Players can build automated merchant chests on town shop plots:

How to Create a ChestShop:

  1. Ensure you are standing in a town plot designated as shop (set by the Mayor via /plot set shop).
  2. Place a chest (single or double) and place a sign directly above or attached to the chest.
  3. Write the sign using the standardized format below:
Shop Sign Example
# ChestShop Sign Format
# Line 1: Leave blank (system automatically inserts your username)
# Line 2: Item quantity per transaction (e.g., 64 or 1)
# Line 3: Pricing (B = buy price from shop, S = sell price to shop)
# Line 4: Item Name / ID (or left-click sign with item in hand)
[YourUsername]
64
B 10 : 5 S
DIAMOND

Sign Syntax Breakdown

Line 1UsernameLeave Blank
Automatically filled with the shop creator's username
Line 2QuantityNumber (e.g. 64)
Number of items traded per transaction click
Line 3PricingB 10 / S 5 / B 10:5 S
B 10 = Customers buy for $10; S 5 = Customers sell for $5
Line 4Item NameItem ID / Click
Item name/ID, or write the first 3 lines and left-click the sign with the item in hand

Shopping Tips

Customers left-click the sign to purchase and right-click the sign to sell items to the shop. Hold any item and type /iteminfo to verify its exact sign ID.

7. Combat Tagging & Contract Bounties

15s combat tag, 30s combat log NPC, bounties, and trophy heads

To maintain high-stakes competitive integrity and eliminate unfair exploits, the server features combat anti-disconnect logging and physical gold assassination contracts:

Combat Logging Rules (BattleLock)

  • 15-Second Combat Tag: Triggered whenever you deal or receive damage from another player. Teleportation commands are locked.
  • 30-Second Combat Log NPC: If you disconnect or unplug during combat, a combat NPC persists in the world for 30 seconds. If slain, all of your inventory and equipped gear will drop!
  • Tactical Communication Whitelist: While commands are blocked, emergency team channels remain active: /tc (Town), /nc (Nation), /g (Global), /l (Local), /tell, and /msg to call allies for backup!

Contract Bounties (NotBounties)

Place assassination hits on rivals backed by physical gold economy funds:

Bounty System Commands
# Contract Bounty Commands
/bounty <player> <amount> # Place a hit backed by physical gold
/bounty # Open global bounty board GUI
/bounty check <player> # Check active bounty on a specific player
# Upon successful assassination:
# 1. Receive the full gold bounty directly ($)
# 2. Receive the victim's head as a physical Trophy Head!

7-Day Bounty Expiration

Stale bounties automatically expire after 7 days, returning unspent funds and preventing obsolete hits.

馃弳 Assassination Trophy Heads

Assassinating a bountied target awards the monetary prize AND drops the victim's player head as a physical trophy of conquest!

8. Live 3D Web Map & Community Rules

Real-time 3D web map, fair play, and community guidelines

A thriving player ecosystem relies on fair play and visual transparency. Access our live web map and review our community rules:

Real-Time 3D Live Web Map

Explore terrain, player locations, town claims, and national borders in real-time 3D directly in your web browser.

Open Live Map (map.sbst.my)

Community Rules & Fair Play

Fair PlayNo CheatsStrict
X-Ray, fly, kill aura, auto-clickers, and cheat clients are strictly forbidden
Respect DemocracyFair VotingCommunity
Respect weekly election results; manipulating votes via alt accounts is prohibited
No DuplicationEconomy IntegrityZero Tolerance
Exploiting bugs to duplicate gold or items will result in immediate wipes and bans
Community RespectEtiquetteGood Sportsmanship
Keep in-game chat and voice channels sportsmanlike; open a Discord ticket for disputes

Ready to shape Earth SMP?

Join our Discord community to found your nation, draft laws, and forge alliances!

Join Official Discord